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Easy Super Fun Obby! ⭐

Easy Super Fun Obby! ⭐

A Roblox experience owned by Upward Games.

ObbyENobstacle courseparkoureasy difficulty

Description (written by the developer; not a statement by this register)

⚡️ Run, jump, and slide through this awesome Super Fun Obby! ⚡️ 👍 Remember to LIKE and FAVORITE the game if you had fun! ❤️ Also remember to join our group 'Upward Games' to show support! 🎁 MORE Stages at 100 Likes! Be sure to Like the game for more stages!! 🚧 If you encounter an IMPOSSIBLE stage, write on the group wall which one it is and we'll take a look! 🔨 SHUTDOWN = UPDATES! 📜 UPDATES OFTEN! Make sure to check back soon! 👍 Remember to LIKE and FAVORITE the game! Tags (ignore): Easy, Super fun, Fun Obby, Obby, Parkour, Obstacle Course, Parkour, Parkour Obby, Tower, Rainbow, Fun, Easy, Colorful

Last updated by the developer 23 Jul 2023, 22:25 UTC.

0
playing (measured 11 Aug 2026, 00:50 UTC)
51,564
lifetime visits
46%
liked (16 👍 / 19 👎)
32
favourites (0.6 per 1k visits)
12 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dual Gravity Coil
249 R$
Gravity Coil
199 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Super Fun Obby! · welcome37,657 · 0.00% win
10 Stages! · progression8,978 · 0.00% win
50 Stages! · progression734 · 0.00% win
100 Stages! · progression274 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.