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Zombie Warfare (INDEV)

Zombie Warfare (INDEV)

A Roblox experience owned by Stronghold.Studios.

Tower defenseENtower defensezombie survivalindie development

Description (written by the developer; not a statement by this register)

Welcome to Zombie Warfare! We are glad to see you here. ⚔️In this tower defense game, you have to place troops and fight off countless enemies, and win in every mode!⚔️ 🔥Like and Favorite the game for fire updates!🔥 🔨Updates:🔨 Quality Of Life update again, Even more optimizations, New map: Nuclear Reactor 🔨Update Version: INDEV 0.3.5🔨 🔨Developers🔨 Builder, Scripter, Animator: Kin_Animates2 Builder, Project Manager: yijjm Gui Designer, Scripter: jpdk8 Builders: WhyCorrosive, SASHGAEMZ1 Scripter: loginwithmeyou aka Apoc Defense V2 (Ignore this) Tags: td, tower defense, zombie, Zombie Warfare, ZW, Tower, Defense

Last updated by the developer 16 Jun 2026, 14:28 UTC.

0
playing (measured 12 Aug 2026, 07:51 UTC)
1,494
lifetime visits
71%
liked (20 👍 / 8 👎)
18
favourites (12.0 per 1k visits)
12 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Indev player · welcome360 · 0.00% win
Met Owner · other100 · 0.00% win
Met Head Developer · other36 · 0.00% win
Beat Easy Mode · progression21 · 0.00% win
Beat Tough Mode · progression5 · 0.00% win
Beat Regular Mode · progression2 · 0.00% win
Beat Extreme Mode · progression0 · 0.00% win
??? · other0 · 0.00% win
SINISTER 2023 · other0 · 0.00% win
SINISTER 2023 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.