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Mega Salon Tycoon 💈

Mega Salon Tycoon 💈

A Roblox experience owned by -Lunar Productions-.

TycoonENsalontycoonbusiness simulation

Mega Salon Tycoon 💈 is a tycoon experience created on 2023-07-12. It has 16,618,305 lifetime visits, 49,850 favorites, and a 90% like percentage. Currently, 3 players are active. The game involves building a salon and serving customers for currency.

Description (written by the developer; not a statement by this register)

👍 LIKE the game and join our group for $2,500 cash! 💈 Welcome to Mega Salon Tycoon! 🔨 Build and run your own Mega Salon! 💇🏻‍♀️ Serve customers! - You make money by serving customers - You also make money based on the amount of buttons you own 💾 All progress is autosaved so you can resume back at any time! 💾

Last updated by the developer 26 Apr 2026, 18:31 UTC.

3
playing (measured 10 Aug 2026, 14:19 UTC)
16,618,305
lifetime visits
90%
liked (19,219 👍 / 2,190 👎)
49,881
favourites (3.0 per 1k visits)
12 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:194first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rich Customers
699 R$
Auto Serve Customers
599 R$
Auto Seat Customers
299 R$
Luxury Bundle
299 R$
Royal Bundle
250 R$
Double Cash
250 R$
Auto Collect
199 R$
Auto Salon Chair
149 R$
Auto Hair Washer
99 R$
Money Tree
99 R$
Extra Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Mega Salon Tycoon! · welcome9,796,899 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked23 August 2026 — 90 % liked2 September 2026 — 90 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:4790no change
23 Aug 2026, 17:2390no change
13 Aug 2026, 17:1890first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.