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[🧊WORLD 2🧊]Tapping Stars 2

[🧊WORLD 2🧊]Tapping Stars 2

A Roblox experience owned by TinyGames Development.

Clicker & idleENclickerpet collectionrebirth

Description (written by the developer; not a statement by this register)

πŸ–±οΈ Welcome to Tapping Stars 2! ⭐ Use Code "5LIKES" πŸ‘ New Code at 10 Likes! πŸŽ‰ Update: 1! 🧊 WORLD 2: GLACIER!! 5 New Pets 4 New Codes Codes: 5LIKES 200VISITS SubTo_FlyRoRxblox One Code "Hidden" On Glacier Map! HOW TO PLAY: πŸ–±οΈ Tap the button on your screen to gain Taps. πŸ”„ Rebirth your Taps. 🐾 Hatch and collect Pets. πŸ”“ Unlock other Worlds for better Tap Multipliers and stronger Pets. πŸ“ˆ Work your way up to the Leaderboard! πŸ‘ Leave a Like and Favorite the Game if you enjoy! πŸ“Œ Follow the Game for Updates! 🎁 Join TinyGames Development for more updates! https://www.roblox.com/groups/15531447/TinyGames-Development#!/about

Last updated by the developer 10 Sept 2025, 13:15 UTC.

0
playing (measured 18 Aug 2026, 22:15 UTC)
364
lifetime visits
89%
liked (8 πŸ‘ / 1 πŸ‘Ž)
2
favourites (5.5 per 1k visits)
13 July 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 22:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Triple Hatch
499 R$
+5 Equip Slots
399 R$
x2 Clicks
299 R$
Auto Clicker
199 R$
Auto Hatch
149 R$
+30 Pet Inventory Space
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge Β· welcome54 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.