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Speeding Wall

Speeding Wall

A Roblox experience owned by Speeding Wall, Inc.

OtherEN

Description (written by the developer; not a statement by this register)

Speeding Wall © All rights reserved. Top 4th on the "Top Time Played" leaderboard gets free VIP admin. account has to be at least 10 days old to play. this game uses music made by RundownSD. this game uses music made by LEMMiNO. most of the sub-places are visitable "greg" -- oszzie2016

Last updated by the developer 8 Aug 2026, 22:47 UTC.

0
playing (measured 12 Aug 2026, 02:46 UTC)
166,697
lifetime visits
75%
liked (112 👍 / 38 👎)
180
favourites (1.1 per 1k visits)
13 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winner! · other14,751 · 0.00% win
You Met The Owner · social7,040 · 0.00% win
502/504 Bad Gateway · other5,785 · 0.00% win
Miku! Miku? · other1,437 · 0.00% win
Eternally Walled · other1,281 · 0.00% win
Completed The Hard Course · progression1,081 · 0.00% win
Completed The Impossible · progression812 · 0.00% win
On The Roof · other589 · 0.00% win
Ez Obby · other293 · 0.00% win
Rainbow Barf Face · other250 · 0.00% win
You beat legacy version! · progression193 · 0.00% win
You are dead. · other193 · 0.00% win
The Moon · other162 · 0.00% win
Speeding Doors · other150 · 0.00% win
47831 Studs · collection137 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7515 August 2026 — 75 % liked25 August 2026 — 75 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 06:2275no change
15 Aug 2026, 06:2175first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.