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3DLAB

3DLAB

A Roblox experience owned by VERAS'.

SimulatorENsimulationbattle-royalerng-items

Description (written by the developer; not a statement by this register)

❗ (Game is still in progress, we appreciate your feedback and bug reports!) 💎 (Gems have limited uses as we're still developing the game) Come test and enjoy the game in Early Access! 🎮 Dive headfirst into an action filled simulation where mayhem reigns and strategy is key! 🪙 Collect dynamic RNG cubes packed with random items/power-ups to outsmart and overpower your opponents. ⚔️ Use these items to knock rivals off the map or give yourself a winning edge. 🥇 Rack up the most KOs and dominate the leaderboard before the clock runs out. 🕹️ Controls are listed on the bottom right of screen during gameplay. -- [KEYBOARD/CONTROLLER] SERVER DOWN BELOW 🫂 Invite friends for a better experience!

Last updated by the developer 21 Nov 2025, 23:21 UTC.

0
playing (measured 11 Aug 2026, 00:07 UTC)
8,742
lifetime visits
93%
liked (132 👍 / 10 👎)
187
favourites (21.4 per 1k visits)
13 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PS Game Panel
349 R$
VIP
349 R$
Double Gems
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

NEW SUBJECT · welcome1,970 · 0.00% win
EARLY ACCESS · other1,726 · 0.00% win
AFTERLIFE · progression1,242 · 0.00% win
ONE OF MANY · progression771 · 0.00% win
OOH, SHINY! · other632 · 0.00% win
VICTORIOUS · progression428 · 0.00% win
BUZZER BEATER · progression390 · 0.00% win
MISFORTUNE · other385 · 0.00% win
JUGGERNAUT · progression195 · 0.00% win
ON FIRE · progression194 · 0.00% win
JALAGA · other119 · 0.00% win
IMMORTAL · progression24 · 0.00% win
PRE ALPHA TESTER · other21 · 0.00% win
SHOWTIME · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

939493.517 August 2026 — 94 % liked27 August 2026 — 93 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 12:3893-1
17 Aug 2026, 12:3794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.