Escape the Boykiller
A Roblox experience owned by scaryyyyyyyy.
HorrorENhorrorsurvivaljumpscares
Description (written by the developer; not a statement by this register)
How to play: Repair power boxes to open the exit while avoiding the Boykiller. Controls: Shift - Toggle sprint Q - First/Third person Space - Skill checks Inspired by Puppet Combo's games like "Power Drill Massacre" or "Nun Massacre", maybe I could have named this game "Boykiller massacre" This game was made under a week lol. Might update it with new maps and game modes... MAYBE... I don't know why I made this game, I don't even like this meme, or maybe that's the reason of why I made it, made a game about a thing I hate, but then why would I even spend my time making it? I don't know... WARNING: This game contains flashing lights, jumpscares, loud sounds, blood and... generic horror game fetch quests???!!!
Last updated by the developer 14 Jun 2026, 02:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 15:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 21:08 | 84 | +1 |
| 16 Aug 2026, 21:08 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.