[QUANTUM DESTRUCTION] Parkour Madness
A Roblox experience owned by Clustered Experiences.
ObbyENobstacle courselever mechanicssequel foreshadowing
Description (written by the developer; not a statement by this register)
🟣 QUANTUM DESTRUCTION IS HERE 🟣 🔒 NEW DIFFICULTY (EXTREME) 🔒 ⚡ NEW LEVEL (QUANTUM DESTRUCTION) [EXTREME] ⚡ 🔀 LEVER FEATURE ADDED (PULL LEVERS TO ACTIVATE OBSTACLES) 🔀 ⚠️ This game will not be updating and awaiting the upcoming PARKOUR MADNESS 2 release ⚠️ 🚧 We will release Parkour Madness 2 later this year 🚧 ⛔ The new extreme/lever update is meant to foreshadow what levels will be like in Parkour Madness 2 ⛔ 💖 Crafted with love by Clustered Experiences 💖
Last updated by the developer 19 Aug 2026, 01:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 08:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.