Ali's hangout!
A Roblox experience owned by ~Ali's closet~.
Social & hangoutENsocial hangoutminigamesroleplay
Description (written by the developer; not a statement by this register)
Welcome to Ali's hangout/A+A Con [In development!] ☆★Rules: Exploit: Perm ban N.o scamming or kicked/banned! Abuse: unrank! Don't self promo Don't use ;m unless your admin! Don't rank people unless you wanna be unranked. Don't spam: kick - ban Don't trade! ☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★ Things you can do: ☆Donate! ★Buy ranks! ☆Make friends :0 ☆Shop clothing! ★Play Minigames!! ☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★ •Note• vv •Join the group if there isn't a staff to rank you and tell them you bought a rank. •If there's someone in the server who can rank you, tell them and you will be ranked! •if u take any ideas from here, give credits or you will be banned here and reported. ☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★ ☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★ [Maybe more]
Last updated by the developer 31 Jul 2024, 23:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 13:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.