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Ali's hangout!

Ali's hangout!

A Roblox experience owned by ~Ali's closet~.

Social & hangoutENsocial hangoutminigamesroleplay

Description (written by the developer; not a statement by this register)

Welcome to Ali's hangout/A+A Con [In development!] ☆★Rules: Exploit: Perm ban N.o scamming or kicked/banned! Abuse: unrank! Don't self promo Don't use ;m unless your admin! Don't rank people unless you wanna be unranked. Don't spam: kick - ban Don't trade! ☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★ Things you can do: ☆Donate! ★Buy ranks! ☆Make friends :0 ☆Shop clothing! ★Play Minigames!! ☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★ •Note• vv •Join the group if there isn't a staff to rank you and tell them you bought a rank. •If there's someone in the server who can rank you, tell them and you will be ranked! •if u take any ideas from here, give credits or you will be banned here and reported. ☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★ ☆★☆★☆★☆★☆★☆★☆★☆★☆★☆★ [Maybe more]

Last updated by the developer 31 Jul 2024, 23:20 UTC.

0
playing (measured 14 Aug 2026, 13:35 UTC)
940
lifetime visits
73%
liked (8 👍 / 3 👎)
3
favourites (3.2 per 1k visits)
15 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 13:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation!!
50 R$
Donation 2
30 R$
Donation<33
20 R$
Donation 1
10 R$
Vip cmds!
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met the owner! · other0 · 0.00% win
You joined! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.