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Button Simulator Magnate💸

Button Simulator Magnate💸

A Roblox experience owned by Eternal Time Studio.

SimulatorENtycoonincrementalprestige

Description (written by the developer; not a statement by this register)

NEW BUTTON SIMULATOR MAGNATE WITHOUT LAGS AND POLITICS: https://www.roblox.com/games/80609592558252/Button-Simulator-Magnate 🔥 👋Welcome to BSM!👑, in this game you have to build your money empire from scratch starting from small shops, ending with universes🌌! get as much money and influence as possible to conquer the game💸😎 🔥Release of Game - 09.09.23 ❓How to play❓ 🏪1. Get your First Shop🏪 🏬2. Buy lots of shops🏬 🌍3. Discover the different kinds of worlds🌍 👑4. Do Prestiges! 👑 💯5. Conquer all the tops💯 👨‍💻Credits: robominer14456: Scripts ParallaxRBLX: Builder & Tester Dazerik : Tester ed8ujn: Balancing, All other stats, game idea Tags: Buttons, Button Simulator, Fun, Voice, Simulator, Infinite, Farming, Money, Magnate, Random

Last updated by the developer 1 Jul 2026, 20:52 UTC.

0
playing (measured 11 Aug 2026, 01:15 UTC)
471,112
lifetime visits
71%
liked (639 👍 / 259 👎)
1,351
favourites (2.9 per 1k visits)
15 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Best Ascend
1,299 R$
X5 STATS
999 R$
x2 Super Secrets
999 R$
x2 All Stats
599 R$
^1.2 Super Research
449 R$
^1.1 Research Points
375 R$
MVP
349 R$
x2 Secret Stats
299 R$
x2 Upgrades
299 R$
x10 Super Mastery
249 R$
x5 Prestige Layers
249 R$
x20 Mastery
199 R$
5x Event Stats
149 R$
VIP
125 R$
x2 Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome84,225 · 100.0% win
Become Rich · other32,726 · 0.00% win
Stay Hot🔥 · other30,308 · 0.00% win
Siberian frosts🥶 · other13,597 · 0.00% win
Magic Coin · collection7,583 · 0.00% win
Lost Everything I · other7,500 · 0.00% win
Halloween 2023 · other7,142 · 0.00% win
Stay Very Hot · other7,090 · 0.00% win
Christmas Event 2023-2024 · social6,428 · 0.00% win
Snowball · other5,404 · 0.00% win
A step towards civilization I · progression4,754 · 0.00% win
There are never too many valuable ores I · collection4,086 · 0.00% win
There are never too many valuable ores II · collection3,970 · 0.00% win
suburb · other3,883 · 0.00% win
Digital Currency🤑🤑 · other3,498 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked4 October 2026 — 71 % liked14 August 20264 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 01:1971no change
14 Aug 2026, 21:3771first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.