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INTERMINABLE ROOMS: P Section

INTERMINABLE ROOMS: P Section

A Roblox experience owned by Tech's Builders.

HorrorENhorrorroguelikeprocedural generation

Description (written by the developer; not a statement by this register)

[ Content Deleted ]

Last updated by the developer 26 Apr 2026, 19:38 UTC.

0
playing (measured 11 Aug 2026, 14:34 UTC)
44,241
lifetime visits
87%
liked (97 👍 / 15 👎)
325
favourites (7.3 per 1k visits)
15 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome13,590 · 66.7% win
Goal Succeeded! · progression672 · 33.3% win
What!?!? · other274 · 0.00% win
Goal Succeeded... Again! · progression99 · 0.00% win
.detrevnI eht ni tsoL · other87 · 0.00% win
Unstoppable! · other18 · 0.00% win
Madness · other15 · 0.00% win
Tricky Goal · other13 · 0.00% win
Extreme Madness · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.