Slattle ( ALPHA )
A Roblox experience owned by The sleeters.
Fighting & PvPENSlap BattlesMinecraftTerraria
Description (written by the developer; not a statement by this register)
SLATTLE BETA COMING 2025 ⛏️ A Slap Battles styled game inspired by Minecraft and Terraria. ⛏️ ———————————————————————————————————————— To start, you have a pickaxe, which you use for hitting enemies and mining ore. The currency for this game, Strikes, can be obtained by hitting and killing other players or NPCs with your pickaxe. Strikes are used to access more pickaxes, which have special abilities that make fighting other players easier and speed up your progression. Mining ore grants you materials that allow you to craft more pickaxes, some of which have uses beyond mere combat... ———————————————————————————————————————— Credits: jeffjohnathan - Scripting BarbesNoires - Scripting PolarisStarSystem - Scripting Meowstic305 - Building the_salmons - Building fatmario_666 - VFX + Animation !! this game is very early in its stages so don't expect amazing content !!
Last updated by the developer 17 Jul 2026, 20:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 09:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.