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[Lucky Event Egg] Golden Clickers Reborn

[Lucky Event Egg] Golden Clickers Reborn

A Roblox experience owned by golden clickers.

Clicker & idleENegg hatchingauto-hatchclicker

[Lucky Event Egg] Golden Clickers Reborn is a clicker-idle experience created on 2023-07-15. The game has accumulated 715,147 lifetime visits and 31,836 favorites. It holds an 86% like percentage. Currently, zero users are playing. The description mentions a free auto-hatch via a group and codes.

Description (written by the developer; not a statement by this register)

Join Gold production group for a free auto-hatch! https://www.roblox.com/groups/17321114/Gold-production#!/about Codes: release Please report any bugs you may encounter Enjoy and invite ur friends! (You will also get a Friend Boost if your friend joins!) #click me #clicker #tapping #clicking

Last updated by the developer 16 Jul 2025, 16:12 UTC.

0
playing (measured 11 Aug 2026, 04:22 UTC)
715,147
lifetime visits
86%
liked (2,385 👍 / 397 👎)
31,838
favourites (44.5 per 1k visits)
15 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

####
344,000 R$
VIP
2,500 R$
x2 speed
2,000 R$
Huge Luck
1,000 R$
x5 hatch
200 R$
x10Luck
150 R$
Magic Eggs
120 R$
10Equip
100 R$
x4 luck
80 R$
x2 Presents
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome221,046 · 0.00% win
Join Game! · welcome47,426 · 0.00% win
Join Group! · social22,300 · 0.00% win
Meet Owner! · welcome1,096 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked3 September 2026 — 86 % liked23 October 2026 — 86 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:3186no change
3 Sept 2026, 20:1886no change
14 Aug 2026, 18:1786first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.