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Avatar Uploader

Avatar Uploader

A Roblox experience owned by Default.

OtherENavatar showcasecommunity submissiondiscord integration

Description (written by the developer; not a statement by this register)

Here we want YOU to be in AVATARS! We want you to upload your best Roblox avatars to be in our game forever! Here it will be used for all thumbnails, trailers, and promotional material for AVATARS. Every user can upload 3 unique avatars. "Unlimited" users are allowed unlimited uploads! If you would like to become an "Unlimited User" go into the Discord link below, go to the channel #Unlimited-Users and submit 2 different avatars, If I approve, you will be given "Unlimited" status. If you have any questions or bugs, join and tell us! Thanks! -Bluemandan

Last updated by the developer 22 Jun 2026, 07:30 UTC.

0
playing (measured 11 Aug 2026, 15:02 UTC)
2,848
lifetime visits
87%
liked (13 👍 / 2 👎)
11
favourites (3.9 per 1k visits)
15 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BigManBlox
100,000 R$
6588_robux
50,000 R$
Hazam Buddy
20,000 R$
BlueBuddy
10,000 R$
Closeup
5,000 R$
JazzyWIP
2,000 R$
JazzyBlueLogo
1,000 R$
Cope
500 R$
BluemanL_upscaled
300 R$
BlueWoah
200 R$
bluemandanL
100 R$
BluemandanLoveOut
50 R$
BluemaL
25 R$
Robux (1-5)
15 R$
Robux (10)
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Upload a Avatar · other359 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.