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Flee the Mighty Jungle

Flee the Mighty Jungle

A Roblox experience owned by Big Belly Boys.

ObbyENjunglefirehard difficulty

Description (written by the developer; not a statement by this register)

the only actual game that this group has made in the jungle the mighty jungle.. uh oh.. the jungle you live in seems to have set on fire.. you must find a new one or you shall be flamed Warning: this game can be really hard if you are new to obbies.. as the difficulty is only going to increase while you progress (even halfway it becomes dreadful) (if there is a bug then report it to the group forum)

Last updated by the developer 10 Aug 2026, 03:30 UTC.

0
playing (measured 11 Aug 2026, 16:17 UTC)
1,454
lifetime visits
88%
liked (14 👍 / 2 👎)
14
favourites (9.6 per 1k visits)
16 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wildfire · progression125 · 0.00% win
Jungle Island · progression42 · 0.00% win
Monke Seas · progression27 · 0.00% win
Gibbon Desert · progression20 · 0.00% win
Gorilla Glaciers · progression17 · 0.00% win
Orangutan Mountains · progression16 · 0.00% win
High Skies · progression14 · 0.00% win
Bonobo Volcano · progression12 · 0.00% win
Orangutan Galaxy12 · 0.00% win
Peace at Last.. · progression11 · 0.00% win
Area 32 · secret6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.