Super Farm Tycoon! 🐮
A Roblox experience owned by Cryogen Studios Official.
TycoonENagricultureidle_mechanicsrebirth_system
Super Farm Tycoon! 🐮 is a tycoon experience created on 2023-07-16. It has recorded 2,154,053 lifetime visits and 16,560 favorites. The game holds a 70% like percentage. Currently, zero users are playing. The description highlights features such as animal feeding, diamond droppers, and rebirth mechanics.
Description (written by the developer; not a statement by this register)
Welcome to Super Farm Tycoon! 🐮 BUGS? 🐔 Tell us in our group! NEW UPDATES + BUG FIX: NEW Diamond Dropper💎 Feeding animals now gives you money! Badges have been added! You can now cut grass around your tycoon with a sickle for more cash! Rebirth for some super fun additions! Make even more money with the VIP droppers! 🌟You can find codes in our group posts! 🌱Plant cool seeds, watch your crops sprout, and collect coins from tasty fruits and veggies! Grow your farm to be the most awesome one around! Find farm friends, take care of animals, and drive around with your buddies! 💾Don't worry! Your farm always remembers where you left off!💾 NOTE: Sprinklers and money trees only last a single rebirth. ⭐Join our group for farm fun, games, and surprises! ⭐
Last updated by the developer 26 May 2026, 23:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.