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Ball YEETING Simulator

Ball YEETING Simulator

A Roblox experience owned by Good Lads.

SimulatorENphysics-based combatitem spawningsocial interaction

Description (written by the developer; not a statement by this register)

Pick up and throw balls, car batteries, knives, and more at your friends and enemies! Unlock new and exciting items to spawn in with, but be careful to not let powerful items fall into somebody else's hands! 💖 Love our game? Let us know by leaving a Like and Favorite! 🐞 Found a bug? Feel free to report to the group wall! Handcrafted by: 🍩 GodOfDonuts - Basically Everything 🍵 ItsEth_n - Models 🎨 Niklavs100 - Art

Last updated by the developer 17 Jun 2026, 02:13 UTC.

0
playing (measured 20 Aug 2026, 13:17 UTC)
2,718
lifetime visits
76%
liked (19 👍 / 6 👎)
12
favourites (4.4 per 1k visits)
16 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 13:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Winner winner chicken dinner · progression60 · 0.00% win
Draw a Duplicate from a Card Pack · collection40 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.