Dirt-Co
A Roblox experience owned by Cult Of Dirt.
OtherENshop simulationcar breakdownmythical setting
Description (written by the developer; not a statement by this register)
Dirt-Co as a game, was created as my first ever project. It's old and outdated and I've grown as a developer. Dirt-co is supposed to show that myths don't have to be dark or incredibly detailed to be good and only truly need you putting in a little bit of effort! Dirt-Co is a shop, found in a remote area far from urban civilisation. Your car breaks down and now you’re stuck wondering what deity made this happen to you, but before you can curse all of them. You notice a store nearby… Created by: DirtBoi (Creator, Designer, Artist, Writer, Scripter.), Elk (Designer and Asset creator), CoolRabbitsAreGreen (Scripter.), Dave (Music composer.). Thank you for reading, we will surely meet soon!
Last updated by the developer 30 Jan 2026, 22:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 06:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.