Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
(200m) obby but you're a frog

(200m) obby but you're a frog

A Roblox experience owned by pof studios.

ObbyENfrogswamp200m obstacle course

Description (written by the developer; not a statement by this register)

climb a swampy mountain as a cute frog to reach your dream habitat! since you've grown up from a tadpole to now a frog, you've always wanted a better home. you realize that none of your frog mates have ever dared to set and venture to find a better place, but you are here to change that, and find you and your family a new habitat! 200 meters currently JOIN THE GROUP TO BE ABLE TO POOP?? - (ON COMPUTER PRESS Q) thank u for the support! inspired by steep steps and cube climbers! everything made by p_pof except frog model (from minecraft) join our community and group to get updates and see what's going on!

Last updated by the developer 26 Oct 2023, 17:05 UTC.

0
playing (measured 11 Aug 2026, 06:01 UTC)
166,519
lifetime visits
47%
liked (245 👍 / 271 👎)
1,034
favourites (6.2 per 1k visits)
17 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

transfer funds
5,000 R$
rewind
150 R$
donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

you beat 100m! · progression197 · 0.00% win
you beat 200m! · progression77 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.