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[VC🎙️] District

[VC🎙️] District

A Roblox experience owned by Niiebo.

RoleplayENroleplaycrimebusiness-simulation

Description (written by the developer; not a statement by this register)

Welcome to District, a game set in the fictional state of "Nuwake" in Northern America. Choose your path in this world, run a firearms or car dealership, explore specialized trades or just collecting items. alternatively, join the criminal network! your decisions shape the server in this dynamic game, where each choice will influence the vibe of the game you are currently in.

Last updated by the developer 9 Aug 2026, 13:31 UTC.

0
playing (measured 12 Aug 2026, 01:48 UTC)
9,352
lifetime visits
92%
liked (172 👍 / 15 👎)
445
favourites (47.6 per 1k visits)
18 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Special Weapons And Tactics Pass
450 R$
Specialized Firearms Retailer Pass
200 R$
Advanced Vehicle Retailer
150 R$
20 Inventory slots
60 R$
Skip in line
58 R$
Instant Order Pass
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Smiley · other843 · 0.00% win
Recipe to success 2 · welcome182 · 0.00% win
Coinflux · progression9 · 0.00% win
Agreements · collection4 · 0.00% win
Eyeseeing · progression3 · 0.00% win
Morbisphere · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9217 August 2026 — 92 % liked6 September 2026 — 92 % liked6 October 2026 — 92 % liked17 August 20266 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
6 Oct 2026, 12:0092no change
6 Sept 2026, 11:3492no change
17 Aug 2026, 11:2192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.