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Easy Pet Obby

Easy Pet Obby

A Roblox experience owned by RoyalFire Obbies.

ObbyENpet collectionparkouranimal abilities

Easy Pet Obby is an obby experience created on 2023-07-18 by RoyalFire Studios. The game has accumulated 43,210,703 lifetime visits and 38,683 favorites. It maintains an 85% like percentage. Currently, zero users are playing. The description highlights animal-themed abilities for obstacle courses.

Description (written by the developer; not a statement by this register)

⚠️ The game is currently in BETA, if you see any bugs please report them to us and we'll fix them immediately! ⚠️ ✨Welcome to Easy Pet Obby! Become different animals to help you conquer different challenges! This fun, colorful easy obby needs a champion like yourself to get the pets to the finish line! Worm: Can fit through small holes! Spider: Can climb walls! Chicken: Can glide through the sky! Kangaroo: Can jump super high! Bear: Can break down walls! ❤️ Made by RoyalFire Studios!

Last updated by the developer 12 Jun 2026, 12:06 UTC.

0
playing (measured 10 Aug 2026, 17:00 UTC)
43,210,703
lifetime visits
85%
liked (18,312 👍 / 3,231 👎)
38,667
favourites (0.9 per 1k visits)
18 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
599 R$
Invincible
199 R$
Jump Pack
149 R$
Speed Shoes
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Easy Pet Obby!20,605,100 · 100.0% win
Become a Worm! · other20,602,862 · 100.0% win
Become a Kangaroo! · other18,743,156 · 72.7% win
Become a Spider! · other18,601,014 · 84.8% win
Become a Bear! · other18,373,018 · 84.8% win
Become a Chicken! · other18,353,312 · 72.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8523 August 2026 — 85 % liked2 September 2026 — 85 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3885no change
23 Aug 2026, 14:3485first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.