The Adventures of John and Mark (STORY)
A Roblox experience owned by Broken Clock.
HorrorENanalog horrornarrativejumpscare
The Adventures of John and Mark (STORY) is a horror experience created on 2023-07-18. It has recorded 2,687,683 lifetime visits and 17,959 favorites. The game holds a 78% like percentage. Currently, zero users are playing. The description notes flashing lights and jumpscares. It was created by Duelan_BR.
Description (written by the developer; not a statement by this register)
After moving into a new house, you find a mysterious tape from an old cartoon that was supposed to be just another children's cartoon, until new tapes emerge and reveal terrifying secrets. ⚠️ Warning: This game contains flashing lights, jumpscares and loud noises and is not suitable for people with heart problems and/or other medical conditions! 🎧 Headphones recommended Join our Roblox group Broken Clock to receive a free revive. Created by Duelan_BR ❤️ Special thanks to: Jonah1_1 - portuguese translation Tiocha - Cashier dubbing You for playing All game soundtracks are original and copyright-free! Game inspired by Amanda the Adventurer. TAGS: Story, Horror
Last updated by the developer 14 Jul 2026, 19:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.