[🎁🔥⚡UPD] Divine Duality Elemental
A Roblox experience owned by Divine Duality.
Fighting & PvPENPvP CombatElemental MagicAnime Style
Divine Duality Elemental is a fighting-pvp Roblox experience created on 2023-07-18. The game currently has 314 players online. It has accumulated 13,428,798 lifetime visits and 92,928 favorites. The title maintains a 96% like percentage. Players engage in PvP combat using elemental essences and shards within this beta-stage environment.
Description (written by the developer; not a statement by this register)
Use the code "160kLikes" for free shards! Like the game and join our community for more codes! ⚠️ The game is still in development (BETA). There will be bugs and unfinished content. ⚠️ ✨Fight players using essences, which contain magic abilities based on elements, concepts and other things. You can have two essences at once and switch between them during combat. 💎You can level up and defeat players in PvP to obtain shards that you can use to summon essences. ☄️Essences will also randomly spawn into the world and you can absorb them to obtain their power. 💬Join the community server for codes, sneak peeks and update logs! PC Controls: E, R, F - abilities Q - dash T - switch essence (can be changed in settings) Tags: Elements, Elemental, pvp, Anime, Ability, Battlegrounds, Battle, Fighting, Magic, Combat, Awakening, Powers, RNG
Last updated by the developer 22 Aug 2026, 19:24 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 14:50 | 168 | +11 |
| 24 Aug 2026, 13:50 | 157 | +3 |
| 24 Aug 2026, 12:50 | 154 | -2 |
| 24 Aug 2026, 11:50 | 156 | -30 |
| 24 Aug 2026, 10:50 | 186 | +24 |
| 24 Aug 2026, 09:50 | 162 | +2 |
| 24 Aug 2026, 08:50 | 160 | +40 |
| 24 Aug 2026, 07:50 | 120 | -20 |
| 24 Aug 2026, 06:50 | 140 | -4 |
| 24 Aug 2026, 05:50 | 144 | -1 |
| 24 Aug 2026, 04:50 | 145 | -26 |
| 24 Aug 2026, 03:50 | 171 | +13 |
| 24 Aug 2026, 02:50 | 158 | -3 |
| 24 Aug 2026, 01:50 | 161 | -13 |
| 24 Aug 2026, 00:50 | 174 | -1 |
| 23 Aug 2026, 23:50 | 175 | -25 |
| 23 Aug 2026, 22:50 | 200 | +6 |
| 23 Aug 2026, 21:50 | 194 | -25 |
| 23 Aug 2026, 20:50 | 219 | -13 |
| 23 Aug 2026, 19:50 | 232 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 14:50 | 96 | no change |
| 24 Aug 2026, 13:50 | 96 | no change |
| 24 Aug 2026, 12:50 | 96 | no change |
| 24 Aug 2026, 11:50 | 96 | no change |
| 24 Aug 2026, 10:50 | 96 | no change |
| 24 Aug 2026, 09:50 | 96 | no change |
| 24 Aug 2026, 08:50 | 96 | no change |
| 24 Aug 2026, 07:50 | 96 | no change |
| 24 Aug 2026, 06:50 | 96 | no change |
| 24 Aug 2026, 05:50 | 96 | no change |
| 24 Aug 2026, 04:50 | 96 | no change |
| 24 Aug 2026, 03:50 | 96 | no change |
| 24 Aug 2026, 02:50 | 96 | no change |
| 24 Aug 2026, 01:50 | 96 | no change |
| 24 Aug 2026, 00:50 | 96 | no change |
| 23 Aug 2026, 23:50 | 96 | no change |
| 23 Aug 2026, 22:50 | 96 | no change |
| 23 Aug 2026, 21:50 | 96 | no change |
| 23 Aug 2026, 20:50 | 96 | no change |
| 23 Aug 2026, 19:50 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.