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Easy Choose The Path Obby!

Easy Choose The Path Obby!

A Roblox experience owned by Greater Capybara.

ObbyENimpossible obbyrevive mechanicsquid game theme

Easy Choose The Path Obby! is an obby experience created on 2023-07-18. It has accumulated 7,515,709 lifetime visits and 10,175 favorites. The experience holds an 83% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

Can you reach the end of this Impossible Path Obby? In new servers you can now get +1 FREE Revive every 3 minutes! If you enjoy the game, please consider giving it a 👍 Like rating and a Favorite ⭐as it helps with promoting the experience to more people! Tags: obby, choose the path, path obby, squid game, impossible obby

Last updated by the developer 29 Jul 2024, 02:02 UTC.

0
playing (measured 10 Aug 2026, 20:08 UTC)
7,515,709
lifetime visits
83%
liked (9,744 👍 / 1,973 👎)
10,169
favourites (1.4 per 1k visits)
18 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet!
799 R$
Jetpack
599 R$
Troll Taser!
349 R$
Fling Gauntlet!
299 R$
Gravity Coil!
229 R$
Speed Coil!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Easy Path Obby! · welcome4,981,592 · 0.00% win
Reached Finish! · progression56,571 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.