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Star Savior Development (CANCELLED)

Star Savior Development (CANCELLED)

A Roblox experience owned by jjesq.

OtherEN

Description (written by the developer; not a statement by this register)

Thank you all for supporting us

Last updated by the developer 28 Jul 2026, 14:06 UTC.

0
playing (measured 23 Aug 2026, 07:32 UTC)
3,204
lifetime visits
90%
liked (28 👍 / 3 👎)
85
favourites (26.5 per 1k visits)
19 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 07:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Starfall · progression0 · 0.00% win
World 2 Story · progression0 · 0.00% win
World 3 Story · progression0 · 0.00% win
World 4 Story · progression0 · 0.00% win
World 5 Story · progression0 · 0.00% win
10 Stars · progression0 · 0.00% win
20 Stars · collection0 · 0.00% win
30 Stars · collection0 · 0.00% win
5 Stars · progression0 · 0.00% win
Maytown Badge 4 · other0 · 0.00% win
Maytown Badge 5 · other0 · 0.00% win
World 1 Story · progression0 · 0.00% win
Maytown Badge 1 · other0 · 0.00% win
World 6 Story · progression0 · 0.00% win
Star Savior · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.