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Faithless (Horror)

Faithless (Horror)

A Roblox experience owned by Society of Dark Mysteries.

HorrorENstory-drivenexorcismretro horror

Faithless (Horror) is a horror experience created on 2023-07-19. It has accumulated 82,593,540 lifetime visits and 362,613 favorites. Currently, 524 users are playing. The game holds an 88% like percentage. It features story-driven gameplay with multiple endings and class unlocks.

Description (written by the developer; not a statement by this register)

💀 - Story driven retro horror game. ⚰️ - Use your crucifix to interact with the world. 📜 - Enjoy playing STORY CHAPTER 1 and STORY CHAPTER 2 with a total of 4 ENDINGS. 🔵 - Play the game to earn SOULS and unlock new CLASSES (PREMIUM players earn 20% bonus souls). "In some religions, an exorcist is a person who is believed to be able to perform the ridding of demons, ghosts or other supernatural beings who are alleged to have possessed someone or something." HIT the 👍 LIKE and 🔔 FOLLOW button for new update! Experience based on Faith videogame and The Exorcist movie.

Last updated by the developer 24 Apr 2026, 21:57 UTC.

91
playing (measured 5 Oct 2026, 22:50 UTC)
85,119,159
lifetime visits
88%
liked (93,048 👍 / 12,405 👎)
370,117
favourites (4.3 per 1k visits)
19 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9152730915 September 20265 October 2026
500 measurements spanning 21 days, net -154. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–592 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
5 Oct 2026, 22:5091-113
5 Oct 2026, 21:50204+51
5 Oct 2026, 20:50153-32
5 Oct 2026, 19:50185-18
5 Oct 2026, 18:50203+9
5 Oct 2026, 17:50194-21
5 Oct 2026, 16:50215+4
5 Oct 2026, 15:50211-16
5 Oct 2026, 14:50227-12
5 Oct 2026, 13:50239+32
5 Oct 2026, 12:50207+27
5 Oct 2026, 11:50180-35
5 Oct 2026, 10:50215+18
5 Oct 2026, 09:50197+54
5 Oct 2026, 08:50143no change
5 Oct 2026, 07:50143-15
5 Oct 2026, 06:50158-30
5 Oct 2026, 05:50188+32
5 Oct 2026, 04:50156-25
5 Oct 2026, 03:50181first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Demonologist
909 R$
Secret Order
599 R$
Exorcist
289 R$
Cleric
269 R$
Flashlight
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

No longer human · other18,084,434 · 73.3% win
Imprisoned · other7,562,892 · 31.0% win
Possessed6,362,737 · 24.3% win
A Gun With One Bullet · other2,151,286 · 7.1% win
Pianist · other2,054,805 · 6.9% win
Good Ending (Chapter I) · progression1,903,691 · 3.5% win
Holy Reunion · other1,384,413 · 3.1% win
Billy's Teddy · collection209,757 · 0.60% win
True End (Chapter I) · progression208,930 · 0.60% win
Bad Ending (Chapter I) · progression168,329 · 0.40% win
Dark Ending (Chapter II) · progression140,852 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8821 August 20261 November 2026
1084 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1084
Measured (UTC)% likedChange
1 Nov 2026, 13:4788no change
22 Oct 2026, 13:4588no change
12 Oct 2026, 13:3888no change
5 Oct 2026, 22:5088no change
5 Oct 2026, 21:5088no change
5 Oct 2026, 20:5088no change
5 Oct 2026, 19:5088no change
5 Oct 2026, 18:5088no change
5 Oct 2026, 17:5088no change
5 Oct 2026, 16:5088no change
5 Oct 2026, 15:5088no change
5 Oct 2026, 14:5088no change
5 Oct 2026, 13:5088no change
5 Oct 2026, 12:5088no change
5 Oct 2026, 11:5088no change
5 Oct 2026, 10:5088no change
5 Oct 2026, 09:5088no change
5 Oct 2026, 08:5088no change
5 Oct 2026, 07:5088no change
5 Oct 2026, 06:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.