Sonic Superstars Experience [Archived]
A Roblox experience owned by Primastic Development.
AdventureENSonic the HedgehogRing CollectionPlatformer
Sonic Superstars Experience [Archived] is an adventure game created on 2023-07-19. It has accumulated 1,318,330 lifetime visits and 3,851 favorites. The experience holds a 74% like percentage. Currently, zero users are playing. The title is archived and no longer updated.
Description (written by the developer; not a statement by this register)
[Archived] - This game is no longer being updated. Welcome to Sonic Superstars Experience! Dive into a colorful map, Collect rings, climb the Ring Leaderboard, and discover awesome pets to equip. Whether you’re racing through loops or just exploring, this game has something for you! 🌟 Rings & Time UI: Phantom Rig: Braxton & Nadia [TAGS / IGNORE] Sonic Superstars, Sonic roleplay, Super Sonic, Sonic the Hedgehog, Sonic fans, Sonic characters, Sonic multiplayer, Sonic adventure, Sonic universe, Sonic speed, Sonic game, Sonic online, Sonic RP, Sonic community, Sonic battles, Sonic worlds, Sonic experience, Sonic exploration, Sonic friends, Sonic races, Sonic fun, Sonic obby, Sonic heroes, Sonic story, Sonic quest, Sonic platformer, Sonic fan game, Sonic challenges, Sonic classic, Sonic legends, Sonic chaos, Sonic action, Sonic worldbuilding
Last updated by the developer 25 Aug 2025, 21:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.