Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Malitur Studio

Malitur Studio

A Roblox experience owned by Malitur Studio.

HorrorENbackroomshorrorobby

Description (written by the developer; not a statement by this register)

MALITUR STUDIO ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ ABOUT This is the main game of Malitur Studio where we do trainings and events. Feel free to explore the map and find secrets. There are a lot of them. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ LINKS All links are linked in the social tabs below! ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ TAGS Malitur, MaliturStudio, Studio, backrooms, key, parkour, obby, secrets, android, tesla, president, sword, scp-3008, admin, cat, generator, tools, morphs, horror

Last updated by the developer 9 Jun 2026, 21:20 UTC.

0
playing (measured 10 Aug 2026, 14:36 UTC)
6,417
lifetime visits
95%
liked (84 👍 / 4 👎)
32
favourites (5.0 per 1k visits)
19 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

License (1 month)
3,800 R$
License (1 week)
1,000 R$
special
1,000 R$
License (1 day)
150 R$
Premium
100 R$
Editing
55 R$
Minigun
50 R$
Flying carpet
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,198 · 0.00% win
Hangout · other572 · 0.00% win
Elevator · other278 · 0.00% win
Backrooms · other241 · 0.00% win
Glitching TV · other212 · 0.00% win
Tools · other175 · 0.00% win
School · other150 · 0.00% win
One way · other87 · 0.00% win
Ladder · progression67 · 0.00% win
Long tunnel · progression66 · 0.00% win
Blackboard · other64 · 0.00% win
SCP 3008 · other56 · 0.00% win
Tesla · other55 · 0.00% win
Android · other42 · 0.00% win
Finish parkour 2 · progression39 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9517 August 2026 — 95 % liked6 September 2026 — 95 % liked26 September 2026 — 95 % liked6 October 2026 — 95 % liked16 October 2026 — 95 % liked17 August 202616 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 20:0495no change
6 Oct 2026, 20:0395no change
26 Sept 2026, 20:0395no change
6 Sept 2026, 18:0395no change
17 Aug 2026, 17:4795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.