Meme Simulator: Rewritten!
A Roblox experience owned by Froggie Swamp Studios.
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Description (written by the developer; not a statement by this register)
This is a faithful recreation of the once popular game "Meme Simulator: 3D" On August 16th 2020, the game was permanently set to private. This game is for people who played the original, and for them to relive those nostalgic memories! New content has been added but only from that timeframe (Early - Mid 2010s). Thanks to HyperSlica for making the original game.
Last updated by the developer 28 Jun 2026, 04:18 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 11:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 04:46 | 98 | no change |
| 16 Aug 2026, 04:45 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.