sts in development
A Roblox experience owned by inc's dookies.
HorrorENhorrorasymmetric multiplayershrek
Description (written by the developer; not a statement by this register)
(Pre-Alpha; Nothing currently in the game represents the final game.) Shutdown = update Shrek has taken a dark turn... He's seeking people instead of onions... Hide and survive shrek, use hiding spots and gear to your advantage.. Or become shrek and hunt down every last player.. adding them to your stew (and toast) Pray that you can survive. (Remastered game from 2020, if you bought any gamepasses / was a beta player, you will recieve those gamepasses in this game.) Very and highly inspired by you vs homer, dead by daylight, and a whole bunch of other games that follow the same survival / escape theme.
Last updated by the developer 1 Jul 2026, 15:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 16:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.