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White Room [BETA]

White Room [BETA]

A Roblox experience owned by Bloxy Cola Express.

Social & hangoutENhangoutaestheticsocial

Description (written by the developer; not a statement by this register)

⚪ Just a normal white room. Chill vibes in a tiny padded isolation cell! ❗ Hangout, make friends, voice chat, relax or get creepy - weird aesthetic awaits. We are moving to a new place: https://www.roblox.com/games/139022727670561/White-Room Tags (relevant + high-search volume, avoid duplicates/spam): white room, isolation room, white room hangout, chill hangout, vibe room, creepy room, horror vibe, weird core, aesthetic hangout, voice chat hangout, roleplay chill, CNP, strange room, black room, padded room, relax game, social hangout, Roblox hangout

Last updated by the developer 18 Apr 2026, 14:41 UTC.

0
playing (measured 13 Aug 2026, 06:04 UTC)
398,428
lifetime visits
14%
liked (83 👍 / 518 👎)
2,506
favourites (6.3 per 1k visits)
21 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Activate Escape
500 R$
Medical Team Access
300 R$
Robot Discharge
60 R$
Fighting Pencil
50 R$
"?"
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Start of Isolation · welcome84,001 · 0.00% win
Escaped · progression423 · 0.00% win
Defeated boss [FIRST ENDING] · progression0 · 0.00% win
rewards · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.