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My Dealership Tycoon!🚘

My Dealership Tycoon!🚘

A Roblox experience owned by Lightbulb's Studio.

TycoonENTycoonCarsSimulation

My Dealership Tycoon!🚘 is a Roblox experience in the tycoon genre, created on 2023-07-22. The game has accumulated 9,929,727 lifetime visits and 581,265 favorites. It maintains a 95% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Dealership Tycoon! 💵Build your own Dealerships and earn Money! 🚗Unlock many types of cars! 🏢Drive around the city! ❓ Found a bug or got a suggestion? Message 'SolsticeNiko'. 👍 Like and favorite for more updates! Car, Dealership, Tycoon, Race, Racing, Simulator

Last updated by the developer 14 Aug 2025, 19:28 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
9,929,727
lifetime visits
95%
liked (23,229 👍 / 1,245 👎)
581,102
favourites (58.5 per 1k visits)
22 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Money
1,999 R$
Super Car Pack
400 R$
x2 Money
299 R$
Bugatti
199 R$
Unlock Super Car!
129 R$
Ferrari
99 R$
Auto-Collect
99 R$
Super Speed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100% Completion · progression41,178 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9513 August 2026 — 95 % liked2 September 2026 — 95 % liked12 September 2026 — 95 % liked22 September 2026 — 95 % liked2 October 2026 — 95 % liked12 October 2026 — 95 % liked22 October 2026 — 95 % liked1 November 2026 — 95 % liked13 August 20261 November 2026
8 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 20:3795no change
22 Oct 2026, 20:3495no change
12 Oct 2026, 20:3295no change
2 Oct 2026, 20:3195no change
22 Sept 2026, 20:3095no change
12 Sept 2026, 20:2395no change
2 Sept 2026, 20:2295no change
13 Aug 2026, 20:2095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.