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My Dealership Tycoon!🚘

My Dealership Tycoon!🚘

A Roblox experience owned by Lightbulb's Studio.

TycoonENTycoonCarsSimulation

My Dealership Tycoon!🚘 is a Roblox experience in the tycoon genre, created on 2023-07-22. The game has accumulated 9,929,727 lifetime visits and 581,265 favorites. It maintains a 95% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to Dealership Tycoon! πŸ’΅Build your own Dealerships and earn Money! πŸš—Unlock many types of cars! 🏒Drive around the city! ❓ Found a bug or got a suggestion? Message 'SolsticeNiko'. πŸ‘ Like and favorite for more updates! Car, Dealership, Tycoon, Race, Racing, Simulator

Last updated by the developer 14 Aug 2025, 19:28 UTC.

0
playing (measured 10 Aug 2026, 14:02 UTC)
9,929,727
lifetime visits
95%
liked (23,250 πŸ‘ / 1,241 πŸ‘Ž)
581,241
favourites (58.5 per 1k visits)
22 July 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Infinite Money
1,999 R$
Super Car Pack
400 R$
x2 Money
299 R$
Bugatti
199 R$
Unlock Super Car!
129 R$
Ferrari
99 R$
Auto-Collect
99 R$
Super Speed
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100% Completion Β· progression41,175 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.