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🔥Flamethrower Simulator

🔥Flamethrower Simulator

A Roblox experience owned by BlazeByte.

SimulatorENsimulatorpetsupgrade

🔥Flamethrower Simulator is a Roblox experience in the simulator genre, created on 2023-07-23. The game has accumulated 3,939,058 lifetime visits and 14,366 favorites. Currently, zero users are playing. The title holds a 93% like percentage. It features gameplay elements including upgrades, exploration, and pet collection.

Description (written by the developer; not a statement by this register)

UNLEASH THE FLAMES!🔥 🔥 UPGRADE your FLAMETHROWER! 🌎 EXPLORE new realms! 🐶 COLLECT all the pets! 💥 MELT and EXPLODE stuff! ⚠️ Let us know if you find bugs, or if you have any suggestions! Your help would be much appreciated ❤️ 🍀 Premium players get +10% luck boost! Join the group for a free Phoenix and auto-hatching! https://www.roblox.com/groups/32794142/BlazeByte 💙 Made by the BlazeByte Team

Last updated by the developer 31 Jan 2026, 14:36 UTC.

0
playing (measured 10 Aug 2026, 15:07 UTC)
3,939,058
lifetime visits
93%
liked (14,357 👍 / 1,084 👎)
14,364
favourites (3.6 per 1k visits)
23 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Eggs
1,499 R$
VIP
349 R$
Triple Hatch
349 R$
+2 Pets
299 R$
Hoverboard
249 R$
Fast Hatch
199 R$
+125 Pet Storage
199 R$
Super Magnet
199 R$
More Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Flame Simulator!🔥 · welcome2,220,567 · 100.0% win
Snow World! ❄️ · progression1,146,226 · 100.0% win
Desert World! 🌵 · progression801,802 · 100.0% win
Cave World! 💎 · progression385,629 · 88.9% win
Beach World! 🏝️ · progression109,008 · 44.4% win
Atlantis World! 🌊 · progression22,560 · 0.00% win
Icey World! 🧊 · progression13,450 · 0.00% win
Farm World! 🌾 · progression7,844 · 0.00% win
Medieval World! ⚔️ · progression3,044 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3293no change
14 Aug 2026, 03:3093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.