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[🏙️CITY LEVEL🏙️] Honk's Time Trial

[🏙️CITY LEVEL🏙️] Honk's Time Trial

A Roblox experience owned by ByteBlox.

ObbyENobbytime trialleaderboard

Description (written by the developer; not a statement by this register)

Welcome to Honk's Time Trial! Honk's Time Trial is a game composed of short obbies. You are timed as you play these obbies, and the goal of the game is to complete them as fast as you can! If you're fast enough, you might even get on the leaderboard! Please make sure to give the game a thumbs up if you enjoyed! 👍 ⭐HUGE UPDATE AT 2.5K VISITS AND 50 LIKES!⭐ Join our group ByteBlox for updates, clothing, and more! [PLEASE NOTE] This game is still in early development, so please be patient and help us by reporting any bugs/glitches to a staff member! Update Log: All donations, gamepasses, and clothing purchases go towards the group and the development of our games!

Last updated by the developer 28 Jul 2025, 14:07 UTC.

0
playing (measured 12 Aug 2026, 23:45 UTC)
1,952
lifetime visits
93%
liked (50 👍 / 4 👎)
40
favourites (20.5 per 1k visits)
23 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 23:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox Gamepass!
199 R$
(SALE) Rainbow Trail!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Honk's Time Trials! · welcome401 · 0.00% win
You met Paolo! · other114 · 0.00% win
You met Honk! · other70 · 0.00% win
One of the cool kids now · social45 · 0.00% win
??? · secret14 · 0.00% win
??? · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.