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Build City 🏙️

Build City 🏙️

A Roblox experience owned by City of Builders.

TycoonENcity buildingeconomy simulationsocial creation

Build City 🏙️ is a tycoon experience created on 2023-07-24. It has recorded 2,653,654 lifetime visits and currently has 1 player online. The game holds 15,665 favorites and maintains a 90% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Build City! 🏙️ ✨ Collect pixels! 🔨 Build your own house, cars, and pets! 🤑 Sell your creations for Robux! ⚠️ Robux earned from sales can take up to a week to receive. View your pending Robux here: https://www.roblox.com/transactions 🛡️ If someone is breaking Roblox Community Rules, please use the in-game report feature. Building, Robux, Roblox, Earn, Build a City, House, Car, Racing, Build with friends, My house, Pls build, Please donate, donations, donation game

Last updated by the developer 12 Feb 2026, 16:34 UTC.

1
playing (measured 10 Aug 2026, 17:23 UTC)
2,653,654
lifetime visits
90%
liked (8,648 👍 / 976 👎)
15,652
favourites (5.9 per 1k visits)
24 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Crates
1,499 R$
VIP
399 R$
Triple Crate Open
349 R$
House Paint
199 R$
Advanced Building
149 R$
Teleport
99 R$
Crate Tracker
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Build City! · welcome1,624,390 · 100.0% win
Builder · other501,243 · 100.0% win
Nice Loot · collection354,686 · 33.3% win
Driver · other43,172 · 33.3% win
Pet Owner · collection28,381 · 0.00% win
Pixel Collector · collection10,892 · 0.00% win
Happy Customer · other7,614 · 0.00% win
Entrepreneur · other1,344 · 0.00% win
Pixel Enthusiast · other301 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:0290no change
24 Aug 2026, 07:0090no change
14 Aug 2026, 06:5390first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.