Pink Obby!
A Roblox experience owned by Labyrinth Entertainment.
ObbyENpink aestheticcosmeticsrebirth mechanic
Pink Obby! is an obby experience created on 2023-07-25. It has accumulated 6,498,051 lifetime visits and 3,935 favorites. The game holds a 51% like percentage. Currently, zero users are playing. The description notes 250 unique stages and a rebirth mechanic.
Description (written by the developer; not a statement by this register)
💕🎀 Welcome to the Pink Obby! We currently have 250 unique stages with bi-weekly updates consisting of new stages and cosmetics. You are awarded 10 hearts per stage you complete, use hearts to purchase in-game cosmetics while you dominate the obstacle course. Rebirthing will reset your stages to 0 but allows you to unlock new cosmetics, reach the top of the leaderboards! 🔨 UPDATE: REBIRTH LEADERBOARDS ARE OUT! Reach the top of the leaderboards to be seen by all at the end of the obby! 🎁 GROUP PERKS: 💬 In-Game Chat Tag & Colour ⏩ Free skip every 25 stages 💾 Your progress automatically saves! 🎮 Console compatible! Tags: Obby, Obstacle Course, Tower Of Hell, Parkour, Platformer Obstacle, Fun Obby, Pink Obby, Girl Obby, Heart, Pink, Rosa
Last updated by the developer 13 Jun 2025, 10:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 04:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.