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VIGOUR ACT

VIGOUR ACT

A Roblox experience owned by very chilled studio.

Fighting & PvPENhack and slashPvPskill trees

Description (written by the developer; not a statement by this register)

Learn how to gain access by joining the community server. Hit '1' to draw your weapon. Venture through hack 'n slash boss raids to invade several different GAMEs, or weaponise your VIGOUR with a SCRIPT to compete against other players. VIGOUR ACT is a PvP & PvE orientated class (called SCRIPTs) fighting game. Features include: - In depth skill trees to personalise your character. - 15+ SCRIPTs that all suit various playstyles. - Multiple weapons which add an additional 3-4 abilities to your moveset, and can be used in tandem with your SCRIPT. - Skill-based combo orientated combat with many defensive options. - Engaging hand to hand and blade to blade melee fighting that feels immersive and authentic. Rejoin for passes to process.

Last updated by the developer 9 Aug 2026, 07:11 UTC.

0
playing (measured 12 Aug 2026, 16:31 UTC)
4,268
lifetime visits
86%
liked (32 👍 / 5 👎)
23
favourites (5.4 per 1k visits)
26 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Limitless
600 R$
Emperor
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Destructeur de Rêves · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.