Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Below the Hotel 👁️

Below the Hotel 👁️

A Roblox experience owned by SyphenCo.

HorrorENhorrordoors fangametrial and error

Description (written by the developer; not a statement by this register)

A new and unique horror game involving... even more doors, seriously? This game is a fanmade continuation of immensely popular, 'Doors'. ❗ We recommend entering without any help or guide, as this game is Trial and Error; use each death as a lesson. 🔥 MODIFIERS unlock after completing the game. ⚠️ Epilepsy, loud sounds, flashing lights ahead! 🎧 Headphones recommended (Full Volume) 📷 Max graphics recommended 🛠️ ALL SUBJECT TO CHANGE 🛠️ Slyifern: Building, Extra Modeling, Environment Artist, Graphic/UI Designer Zenn: Programming, Marketing, Game Design Atelz Vex: Majority of SFX's in game Bluey: Art PlainVix: Figure Model, Extra Models Rest of the Credits are found in-game Credits to LSplash and Redibles 🚪 DOORS FANGAME 🚪

Last updated by the developer 23 Dec 2025, 12:01 UTC.

0
playing (measured 11 Aug 2026, 03:47 UTC)
11,217
lifetime visits
74%
liked (80 👍 / 28 👎)
495
favourites (44.1 per 1k visits)
26 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

The Descent Down · progression2,559 · 0.00% win
You Can't See Me! · secret612 · 0.00% win
Local Support · other1 · 0.00% win
Outta my Way! · other1 · 0.00% win
Ten away · other1 · 0.00% win
Stuck on stone · secret0 · 0.00% win
Mimicked · secret0 · 0.00% win
Miraged · other0 · 0.00% win
Trapped in Here · other0 · 0.00% win
Here Again · other0 · 0.00% win
Rock Bottom · secret0 · 0.00% win
Blink and you miss it! · secret0 · 0.00% win
Looking you down · other0 · 0.00% win
Darker yet Darker · progression0 · 0.00% win
Unheard of! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

747574.516 August 2026 — 75 % liked5 September 2026 — 74 % liked25 October 2026 — 74 % liked16 August 202625 October 2026
3 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 23:0674no change
5 Sept 2026, 22:2274-1
16 Aug 2026, 22:2075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.