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Classic Survival

Classic Survival

A Roblox experience owned by Elemental Official Group.

Sandbox & buildingENsandboxcraftingclassic_roblox_aesthetic

Description (written by the developer; not a statement by this register)

Welcome to Classic Survival! Create your own worlds in a sandbox-based environment inspired by the appearance of Classic Roblox. Build custom structures, play with friends, and much more! 🌎 Explore a randomly generated world 🌲 Gather nearby resources for crafting 🛠️ Build your world block-by-block Classic Survival is still in development, expect more content to be added soon! Version 1.5.2

Last updated by the developer 27 Jul 2026, 03:55 UTC.

0
playing (measured 10 Aug 2026, 17:45 UTC)
10,405
lifetime visits
95%
liked (243 👍 / 12 👎)
156
favourites (15.0 per 1k visits)
26 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:450first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Early Access · other1,687 · 0.00% win
Classic Survival · welcome205 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9517 August 2026 — 95 % liked27 August 2026 — 95 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 09:5095no change
17 Aug 2026, 09:4895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.