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GEO-DOM | Geometric Domination

GEO-DOM | Geometric Domination

A Roblox experience owned by Red's Cool Group.

ShooterENarena shooterQuake cloneFPS

Description (written by the developer; not a statement by this register)

GEO-DOM, short for GEOMETRIC DOMINATION, is a Quake styled arena shooter. NEWEST ADDITIONS: Damage numbers! Shotgun now has a fixed spread pattern Added armor/weapon gib sounds You can no longer pick up ammo if your reserve is full Player names now display underneath the crosshair, with color matching their healthiness Fixed movement!! It is now much less slippery and more accurate to Quake 1! Added jump pad sounds Workaround solution for changing weapons while shooting DEV TEAM: RedArmyGen - 3D Modeling, Mapping, and Project Lead dojobup - Sound Design, Viewmodel Animation, and Programming MelonTheReborn - Character Animation SPECIAL THANKS: NotMakos - Particles, Misc. Character Animations & Programming ArvidSilverlock - Character Controller, Killfeed, Gibbing thienbao2109 - FE Gun Kit ID Software - Quake 1 Source Code KNOWN ISSUES: Weapons sometimes do not work Jumping can be janky at times TO-DO: Frag limit and round system Finish Powerups Blood Splatters

Last updated by the developer 5 Aug 2026, 13:30 UTC.

0
playing (measured 12 Aug 2026, 13:46 UTC)
2,327
lifetime visits
97%
liked (86 👍 / 3 👎)
139
favourites (59.7 per 1k visits)
26 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:460first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9718 August 2026 — 97 % liked28 August 2026 — 97 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 17:4697no change
18 Aug 2026, 17:1697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.