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Magical Mayhem

Magical Mayhem

A Roblox experience owned by – Group of Nerds –.

Fighting & PvPENspell combatmagic systemclash mechanics

Description (written by the developer; not a statement by this register)

Attack meter: Quick cast and block enemy spells while in combat to replenish your attack meter. Perfect block: Block just before an incoming spell hits to perfect block and deflect the spell back at your attacker without losing any block meter progress. Clashing: Cast an offensive spell at a target at the same time they cast at you to initiate a clash. Press space while the white indicator is over the red region of the clash bar advance your clash position. Rampage: Defeating enemies or having multiple enemies attack you at once will increase the rampage meter which, when full, will allow you to unleash a powerful spell of your choice. Unlock mouse - L-CTRL Quick cast - LMB Block - hold or tap Q Spell cast - 1-4 Customise loadout - C Apparate - T Fly - F Flight hop - R Flight dash - L-Shift Rampage - X Building & Map Terrain - Oli Scripting & Wand Effects - Louis, Luke and RoRo UI Elements - Fin Sounds - Jaden

Last updated by the developer 17 Mar 2026, 22:12 UTC.

0
playing (measured 11 Aug 2026, 05:22 UTC)
24,919
lifetime visits
95%
liked (215 👍 / 12 👎)
342
favourites (13.7 per 1k visits)
26 July 2023
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

tester · other2,361 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.