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epic sword fight

epic sword fight

A Roblox experience owned by awesome creatorz.

Fighting & PvPENfightingrandom creaturessword combat

Description (written by the developer; not a statement by this register)

THE GAME IS LIMITED AND I CANT DO ANYTHING ABOUT IT SINCE OUR COMMUNITY IS TOO SMALL. -Heu basically a fighting game but random creatures will spawn press F to block (must equip your sword so you can block) credits Heu/@Hereisheu - owner (poorly scripting and other stuff) @localbaconhair195 - lead developer (did most of the work lol) Dark/@VeryAwakeMan - developer (mostly scripting and other stuff)

Last updated by the developer 29 Aug 2026, 03:58 UTC.

0
playing (measured 31 Aug 2026, 05:47 UTC)
5,794
lifetime visits
88%
liked (49 👍 / 7 👎)
46
favourites (7.9 per 1k visits)
26 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 05:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

meet owner · other135 · 0.00% win
final attack · other53 · 0.00% win
killed owner · other52 · 0.00% win
toxic sawdust · progression46 · 0.00% win
killed lead dev · other41 · 0.00% win
propaganda · secret29 · 0.00% win
the geneva protocol · other29 · 0.00% win
let him cook · other27 · 0.00% win
get fried · progression23 · 0.00% win
secret 5 · secret13 · 0.00% win
Our Cubes Twist Us. · other12 · 0.00% win
killed the nightmare · progression12 · 0.00% win
secret 4 · secret9 · 0.00% win
its a tie! · other8 · 0.00% win
??? · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.