Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
swordz

swordz

A Roblox experience owned by brumenti..

Fighting & PvPENround-basedsword fightingmultiplayer

Description (written by the developer; not a statement by this register)

Welcome to swordz! It's a round based sword fighting game with different maps to play on. Thanks for playing. j23ie - Project Manager, Scripter, Music, UI xWqolen -Main Scripter, UI Mettatonbloxian99 - Map Builder, UI ValorantGrindThomas - Main Scripter Report bugs in the community server or the group. Go check out the soundtrack!!

Last updated by the developer 2 Jul 2026, 15:23 UTC.

0
playing (measured 13 Aug 2026, 22:02 UTC)
3,889
lifetime visits
89%
liked (59 👍 / 7 👎)
86
favourites (22.1 per 1k visits)
27 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 22:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Point.
99 R$
vip
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

the ball. · other37 · 0.00% win
Puzzle Master. · secret35 · 0.00% win
one star · collection17 · 0.00% win
The Sword of Fire · collection14 · 0.00% win
the bench · other13 · 0.00% win
Snow Quest.12 · 0.00% win
duels. · welcome11 · 0.00% win
two stars · other7 · 0.00% win
three stars · progression5 · 0.00% win
Collection: Lumens · collection4 · 0.00% win
seven stars · collection3 · 0.00% win
four stars · other2 · 0.00% win
six stars · progression1 · 0.00% win
Collection: Swords · collection1 · 0.00% win
five stars · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.