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(🚨Tuning🚨) Dirt Track Racing X

(🚨Tuning🚨) Dirt Track Racing X

A Roblox experience owned by PerformanceStudios.

RacingENracingcar tuningsimulation

Description (written by the developer; not a statement by this register)

👋Welcome To Dtr X👋 (🚨Latest Update - 🚨Update 14🚨 📜 Tuning is here! Freely tune cars to your liking! 📜 5 different tuning settings per tire 📜 Made the leaderboards look more visually pleasing 😲 New global fastest lap times Leaderboard 🔧 New tech pad area Version (v1.4)🚨 Part Of The Dtr Series ⚙️A Game By Performance Studios⚙️

Last updated by the developer 1 Mar 2026, 23:55 UTC.

0
playing (measured 11 Aug 2026, 02:04 UTC)
360,222
lifetime visits
86%
liked (364 👍 / 60 👎)
1,045
favourites (2.9 per 1k visits)
27 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Track Grader
499 R$
x2 Coins
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome101,216 · 100.0% win
1M VISITS · other70,661 · 100.0% win
100 Laps · progression5,374 · 0.00% win
Played During Open Beta · welcome5,274 · 0.00% win
Meet A Dev · other2,688 · 0.00% win
500 Laps · progression1,253 · 0.00% win
1000 Laps · progression498 · 0.00% win
Winter 2023 · other50 · 0.00% win
NewYears2024 · other38 · 0.00% win
5000 Laps · progression23 · 0.00% win
Easter 2024 · other22 · 0.00% win
10000 Laps · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked4 September 2026 — 86 % liked14 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 01:5086no change
24 Aug 2026, 23:5286no change
14 Aug 2026, 23:3886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.