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Flacé Cafe V2 [ALPHA]

Flacé Cafe V2 [ALPHA]

A Roblox experience owned by Flacé.

RoleplayENcafe simulationroleplaysocial

Description (written by the developer; not a statement by this register)

🍪 Welcome to the Flacé Cafe V2! (https://www.roblox.com/groups/16697613/Flac#!/about) 👩‍🍳 Here you can order delicious pastries, deserts, and drinks to enjoy with friends! Or, you can join our lovely staff in the kitchen! 🔔 Want to stay up-to-date with Flacé? Favorite and follow our game to keep track of updates! Liking our game is also greatly appreciated! 📋 Interested in working at Flacé? All information to apply can be found on the home page of our application center here! (https://www.roblox.com/games/15591238646/Flac-Application-Center) 🛠️ Credits: - WhosSolstice (Founder & Scripter) - Avxliae (Co-Founder & Lead Builder) - DarkForce987654 (Lead Scripter & Builder) - blessedbellsi (UI Artist) 🗓️ Founded July 27, 2023

Last updated by the developer 2 Apr 2024, 02:12 UTC.

0
playing (measured 13 Aug 2026, 04:19 UTC)
357
lifetime visits
63%
liked (5 👍 / 3 👎)
2
favourites (5.6 per 1k visits)
28 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flacé Premium
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Met a Developer · other2 · 0.00% win
You Met the Owner! · other0 · 0.00% win
You Met a Co-Owner · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.