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Cly's Difficulty Chart Obby!

Cly's Difficulty Chart Obby!

A Roblox experience owned by Cly's Obbies.

ObbyENdifficulty chartparkourplatformer

Cly's Difficulty Chart Obby! is an obby experience created on 2023-07-28. It has accumulated 1,855,656 lifetime visits and 3,397 favorites. The game holds a 46% like percentage. Currently, zero users are playing. The description notes it is a platformer that increases in difficulty, featuring mechanics like free skips and races.

Description (written by the developer; not a statement by this register)

👋 Welcome to Cly's Difficulty Chart Obby! This is a plataformer game / obby that gets harder as you progress, so just because it starts easy it doesn't mean it will be like that for ever. Good luck and enjoy! 💸 Free skips every 40 minutes! 🔥 Races every 10 minutes for free skips! ⚡ R to Reset! ⭐️ Use the settings menu to Hide players, change theme, mute music, and more! 👍 Make sure to like the game and join the group! 💎 Premium users have an exclusive name tag and can store infinite free skips! 🙏 Thank you QANRX for making stages! TAGS: jtoh adco adc difficulty chart difficulty chart difficulty chart obby obby obby hard obby hard impossible impossible escape can you beat impossible obby jtoh tower of hell tower of difficulty chart DCO wallhop wraparound rage easy very easy difficult medium master wall hop parkour cly clys epic

Last updated by the developer 2 May 2024, 18:22 UTC.

0
playing (measured 11 Aug 2026, 00:46 UTC)
1,855,656
lifetime visits
46%
liked (1,629 👍 / 1,910 👎)
3,395
favourites (1.8 per 1k visits)
28 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
799 R$
Fling Glove
399 R$
Rocket Jetpack
399 R$
Flying Cloud
399 R$
Magic Carpet!
398 R$
VIP admin!
398 R$
Machine Gun!
299 R$
Laser Gun!
298 R$
INFINITE Jump Coil
249 R$
Easy Mode!
248 R$
Grapple Hook
239 R$
VIP
200 R$
Fusion Coil
198 R$
Boombox
149 R$
Speed Coil!
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Cly's DCO! · welcome660,343 · 0.00% win
Relaxed! · other477,908 · 0.00% win
Medium! · other376,784 · 0.00% win
Hard! · progression218,566 · 0.00% win
Very hard! · other166,448 · 0.00% win
Insane! · other83,515 · 0.00% win
Master! · progression51,026 · 0.00% win
Impossible! · other9,744 · 0.00% win
G O D ! · progression7,149 · 0.00% win
Easy! · other206 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4614 August 2026 — 46 % liked3 September 2026 — 46 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:5046no change
14 Aug 2026, 10:1746first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.