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[SAVESLOTS] Critical Revengeance (PT3)

[SAVESLOTS] Critical Revengeance (PT3)

A Roblox experience owned by The Last Strike.

AdventureENopen-worldharder difficultyWIP

[SAVESLOTS] Critical Revengeance (PT3) is an adventure experience created on 2023-07-29. It has accumulated 3,909,587 lifetime visits and 34,042 favorites. Currently, 14 players are active. The title holds an 88% like percentage. The description notes it is a harder spin on the CA Genre, currently in public testing with unfinished content.

Description (written by the developer; not a statement by this register)

Welcome to Critical Revengeance! An open-world game that is a harder spin on the CA Genre (Although still heavily WIP.) Please be aware that (MOST) of the songs in CR are from outside sources and are not original, and upon request will be removed if need be. We DO have some official OSTs though. AZALI has granted us permission to use their songs, as long as it isn't a commissioned song. This game is still in public testing phases, so expect MANY bugs, unfinished content, a lack of content, incorrect balancing, and anything to change. This game is mostly meant for PC, but it has some mobile and console support. This game is developed by one person that has no scripting knowledge, the scripter has left for his mental health. Please know that updates will be way slower and inconsistent, and is a passion project.

Last updated by the developer 1 Aug 2026, 13:37 UTC.

14
playing (measured 10 Aug 2026, 19:03 UTC)
3,909,587
lifetime visits
88%
liked (13,429 👍 / 1,868 👎)
34,062
favourites (8.7 per 1k visits)
29 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:038first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Investor
400 R$
Jaded Pickaxe
300 R$
(VIP) Veteran Adventurer
225 R$
Slots+
175 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Version · other594,201 · 32.7% win
20k Community Members / 2M Visits · other98,955 · 0.00% win
Crownless Gel · other26,579 · 8.4% win
Slain Shade · other19,113 · 4.2% win
Barbed Blood · other15,239 · 2.1% win
Luigi's Birthday · other11,492 · 0.00% win
Melted Ice · other7,832 · 0.00% win
Avenged · other7,131 · 0.00% win
Easter 24 · other6,365 · 0.00% win
Alpha Version · welcome5,221 · 0.00% win
Claimed Vengeance · other5,038 · 2.1% win
Blossoming Flames · other4,085 · 0.00% win
Original Apple Farmer · other2,977 · 0.00% win
Never More · other1,898 · 0.00% win
2025 Luigi's Birthday PT3 · other985 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3488no change
14 Aug 2026, 03:3388first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.