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Interliminality (ALPHA 1.3.6)

Interliminality (ALPHA 1.3.6)

A Roblox experience owned by Studio308.

HorrorENliminal spacesbackroomshorror

Interliminality (ALPHA 1.3.6) is a horror experience created on 2023-07-29. It currently has 1,421 players. The game has accumulated 88,945,300 lifetime visits and 867,393 favorites. It holds a 92% like percentage. The genre is classified as horror. The description notes it is an alpha version inspired by liminal spaces and The Backrooms.

Description (written by the developer; not a statement by this register)

A liminal space horror game that gets more difficult as it continues. Infinite lives, infinite possibilities. This game is inspired by The Backrooms and Liminal Spaces! You play as a group of teenagers sneaking into a building and realizing things aren't quite as they should be... This is only an alpha! Tags: Interliminality, Liminal Space, Liminal, Backrooms, Horror, Horror Game, Weirdcore, Story, Liminal Horror

Last updated by the developer 30 Oct 2026, 21:48 UTC.

596
playing (measured 2 Nov 2026, 19:50 UTC)
94,444,986
lifetime visits
92%
liked (194,748 👍 / 16,305 👎)
916,987
favourites (9.7 per 1k visits)
29 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2891,69799359613 October 20262 November 2026
500 measurements spanning 21 days, net -413. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–1,908 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
2 Nov 2026, 19:50596-7
2 Nov 2026, 18:50603-45
2 Nov 2026, 17:50648+17
2 Nov 2026, 16:50631-13
2 Nov 2026, 15:50644-43
2 Nov 2026, 14:50687+80
2 Nov 2026, 13:50607+182
2 Nov 2026, 12:50425+131
2 Nov 2026, 11:50294-26
2 Nov 2026, 10:50320-40
2 Nov 2026, 09:50360-65
2 Nov 2026, 08:50425-36
2 Nov 2026, 07:50461+2
2 Nov 2026, 06:50459-163
2 Nov 2026, 05:50622-37
2 Nov 2026, 04:50659-90
2 Nov 2026, 03:50749-23
2 Nov 2026, 02:50772-14
2 Nov 2026, 01:50786+73
2 Nov 2026, 00:50713first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EVENT ARCHIVE
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Interliminality · welcome22,660,790 · 91.6% win
Season One · other2,897,562 · 7.0% win
Director Plushie · collection1,132,199 · 3.1% win
Strife Plushie · collection348,571 · 1.2% win
Searcher Plushie · collection301,537 · 4.3% win
Coralhead Plushie · collection249,674 · 1.6% win
Owner Plushie · collection244,362 · 0.80% win
HALLOWEEN '26 · other56,263 · 13.4% win
Jack-o'-lantern #1 · other29,014 · 6.3% win
Jack-o'-lantern #3 · other17,380 · 4.1% win
Jack-o'-lantern #2 · other13,379 · 2.8% win
Painting Catboard Cutout · collection12,010 · 0.20% win
meet the creator · welcome11,090 · 0.00% win
meet a developer · social4,793 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9221 August 20262 November 2026
1741 measurements spanning 73 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1741
Measured (UTC)% likedChange
2 Nov 2026, 19:5092no change
2 Nov 2026, 18:5092no change
2 Nov 2026, 17:5092no change
2 Nov 2026, 16:5092no change
2 Nov 2026, 15:5092no change
2 Nov 2026, 14:5092no change
2 Nov 2026, 13:5092no change
2 Nov 2026, 12:5092no change
2 Nov 2026, 11:5092no change
2 Nov 2026, 10:5092no change
2 Nov 2026, 09:5092no change
2 Nov 2026, 08:5092no change
2 Nov 2026, 07:5092no change
2 Nov 2026, 06:5092no change
2 Nov 2026, 05:5092no change
2 Nov 2026, 04:5092no change
2 Nov 2026, 03:5092no change
2 Nov 2026, 02:5092no change
2 Nov 2026, 01:5092no change
2 Nov 2026, 00:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.