[🎉] Ascension Tappers!
A Roblox experience owned by Shoober Studios!.
Clicker & idleENincrementalpet hatchingrebirth
Ascension Tappers! is a clicker-idle Roblox experience created on July 29, 2023. The game has accumulated 683,448 lifetime visits and 4,419 favorites. It maintains a 96% like percentage. Currently, zero users are playing. The title features pet hatching, rebirth mechanics, and leaderboard competition within the genre.
Description (written by the developer; not a statement by this register)
LATEST UPDATE: 🦃 Thanksgiving Event! [FULL UPDATE LOG IN-GAME] Use code: "7KLikes" for 2 free potions :3 👍 8,000 Likes = New Code! 🎮 700K Visits = 700K Event Egg! 🎮 How to play: 🖱️ Tap your screen to gain clicks! 🐣 Hatch pets to increase your clicks and rebirths! 🔄 Rebirth to gain more clicks and unlock new worlds! ✨ Ascend through many ranks to unlock new worlds and better pets! 🏆 Climb the leaderboards and become the best in Ascension Tappers! 👍Like and favorite for more updates! 🍀 Premium players get 1.5x more clicks and 0.5+ more luck! 🔥 Join our group for free auto hatch and a free auto clicker! https://www.roblox.com/groups/12357569/Supercharged-Studios Tags: Tapping, Hatching, Pets, Clicker, Click, Clicking Simulator, Tapper, Fun, Rebirth, Ascension, New, Cool, Ascension Tappers, Hatch, Rebirthing, Ascending, Incremental, Simulator
Last updated by the developer 2 May 2026, 22:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 18:37 | 96 | no change |
| 14 Aug 2026, 18:35 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.