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Don't Leave Your TV On

Don't Leave Your TV On

A Roblox experience owned by Farmy's Games.

HorrorENhorrorMandela Catalogueinteractive narrative

Don't Leave Your TV On is a horror experience created on 2023-07-29. It has 6,653,045 lifetime visits and 54,056 favorites. Currently, one user is playing. The game holds an 83% like percentage. The description notes inspiration from the Mandela Catalogue and mentions a limited Christmas ending update.

Description (written by the developer; not a statement by this register)

DLYTO 2 Is in Development soon, for more Info Join the Group Below! The New Group: https://www.roblox.com/communities/35338033/DLYTO#!/about Check the update log in-game, a button with a ! will show you, have fun everyone. You return home after a long day of work. You feel like watching TV, just don't leave it on for too long... Who knows what could happen... (added a new ending for christmas, LIMITED time!) *Inspired by the Mandela Catalogue* Controls: [Shift] to Sprint - Sprint button for mobile [E] or click to interact - interaction button for mobile or just tap on screen [Right Click] when Nightvision/Heatvision Goggles are equipped to power them on - button for mobile

Last updated by the developer 29 Sept 2025, 16:25 UTC.

1
playing (measured 10 Aug 2026, 19:38 UTC)
6,653,045
lifetime visits
83%
liked (7,808 👍 / 1,601 👎)
54,018
favourites (8.1 per 1k visits)
29 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Olympic Sprinter
150 R$
Instant Prompts
75 R$
Nightvision Goggles
50 R$
Heatvision Goggles
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Chapter 1 - Ending #2 · progression640,821 · 22.1% win
1 Playthrough · progression459,081 · 31.3% win
Chapter 1 - Ending #1 · progression455,521 · 24.0% win
Chapter 1 - Ending #7 · progression239,207 · 7.4% win
Chapter 1 - Ending #10 · progression161,164 · 7.4% win
Chapter 1 - Ending #3 · progression158,770 · 9.2% win
Chapter 1 - Ending #5 · progression155,708 · 5.5% win
Chapter 1 - Ending #9 · progression137,383 · 3.7% win
Chapter 1 - Ending #16 · progression122,295 · 3.7% win
Chapter 1 - Ending #12 · progression92,852 · 1.8% win
5 Playthroughs · progression58,863 · 9.2% win
Chapter 1 - Ending #6 · progression48,229 · 5.5% win
Chapter 1 - Ending #19 · progression46,348 · 1.8% win
Chapter 1 - Ending #18 · progression43,204 · 3.7% win
Chapter 1 - Ending #8 · progression42,923 · 3.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked12 September 2026 — 83 % liked22 September 2026 — 83 % liked2 October 2026 — 83 % liked12 October 2026 — 83 % liked22 October 2026 — 83 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 23:2383no change
12 Oct 2026, 23:2283no change
2 Oct 2026, 23:2183no change
22 Sept 2026, 23:2083no change
12 Sept 2026, 23:1983no change
2 Sept 2026, 23:1983no change
23 Aug 2026, 23:1783no change
13 Aug 2026, 23:1683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.